IikhomputhaImidlalo yekhompyutha

Ikhonsoli ikopela iiCs: Yiya kunye nemiyalelo efanelekileyo yoqeqesho

Abo badlala kuma-2000s kwelinye labatshabalali abaninzi abaxhamli bexesha xa "utshani buluhlaza kwaye ilanga likhanya" kwaye ngoku, xa udibanisa rhoqo ukubhekisela kwigama elithi Counter Strike: Ukuxhatshazwa kwehlabathi jikelele (Cs: Hamba), kuya kwenzeka ukuba Khumbula iintsuku zakudala. Ukuhlaziywa ngokugcwele komdlalo - oku kukubhaliweyo kwamanye amanqaku, kule nto siza kuthetha ngeeteks console kwi-Cs: Hamba.

Yintoni ongayibona emva kokufaka umdlalo? Abo badlala ngaphambili kwaye banamava adlala kwiinguqulelo zangaphambili baya kuqala ukuthayipha ~ okanye 'kubaqhubi bezemidlalo' emva kokuqaliswa, kuba kulula kakhulu kunokuba baqhube kwimenyu kwaye bahlale befuna iimpawu zeemidlalo eziyimfuneko. Abadlali abanamava afanayo kwi-Cs: Hambani niyazi zonke izicwangciso kunye nokukopela ikhonsole kwiimemori.

Sithanda ukucela iVivve umbuzo - kutheni sifuna ukukhubaza i-console yonjiniyela ngokuzenzekelayo, ukuba yonke into ingabhalwa ngokukhawuleza kuyo (ukuba ngabadlali abaninzi basebenzise imiyalelo efanayo (ukukopela) bakhuphe iiCs: Hamba)?

Ukufakwa kwakhe kunye nesitekrini sokuqala kwinqaku lethu lizinikezelwe. Kulabo abanenguqulo yaseRashiya ukungena kwi-Cs: Yiya ku-console ukukopela, kufuneka usebenzise umyalelo othi "Vumela umlawuli wekhonkco yonjiniyela".

Iyona nto ibalulekileyo yekhonsoli yokukopela iCs: Hamba

Vula i-console, cindezela i-tilde ~ kwikhibhodi (isondele kwisihluthulelo se-Esc). Ukuba ayisebenzi, kuthetha ukuba ikhonsoli yonjiniyela ayizange ifakwe kwiisetingi okanye yatshintsha ngenguqu iqhosha lokuyisebenzisa.

Ukuba sithetha malunga nendlela yokubhala iikopi ikhonsole kwi-Cs: Hamba, kufuneka ukhumbule ngomyalelo onjenge- sv_cheats. Lo ngumyalelo osisiseko wokuphanga kwaye kungekuphela kuphela, kodwa kufuneka uqaphele ukuba ungasetyenziselwa kwiseva yakho okanye kwendawo kunye nebhodi. Kwakhona lo myalelo ukhubaza ukufezekiswa kwintsebenziswano kunye neebhloko ezithintela kakhulu umdlalo wemidlalo kunye nokulinganisela komdlalo.

Ngokonke, umyalelo unemigangatho emibini ye-parameters - 0 (engagqibekanga) kunye no-1 (ukuvumela ukukopela). Uqwalasela njani ikhonsole kunye nalapho ufuna ukufaka imiyalelo, ungabona ngezansi kwi-skrini.

Iintlobo ezibandakanyiweyo - ndingenza ntoni apha?

Masiqale ngeWallhack, okanye sifunde kwiindonga ezibonakalayo. Kwi-console iyalela ii-Cs: Hamba le nkohliso isebenza njengale: uqhubela kwi-console yophuhliso mat_wireframe 1 ( Ixabiso eliyiyo li-0 ). Ngoku unokubona ngeendonga kunye nokuba yiyiphi indawo ongayibetha ngayo. Imizekelo yale nto ikomiti eyenziwa nayo ingabonwa kwiskrini-skrini.

I-Noclip - siyeke ukuchofoza (ukudibanisa, ukusebenzisana) ngeendonga kwaye ngokubanzi ngezinto. Umphumo webhonasi awufi.

Ukukopela i- r_drawothermodels 2 (ngokuzenzakalelayo : 1 ). I-Vollhak, efana ne-wireframe yangaphambili, iyinto elula kakhulu. Ngokungafani nomyalelo wangaphambili wekhonsoli, zikhona izibhengezo ezimbalwa, kuphela iimodeli zabadlali.

Umyalelo wokunika unika isikhali / iibhamu / ingubo. Umzekelo, "unike isikhali_m4a1" -kunika "emo". Amanye amagama kwizinto "google" okanye ubhale: "isikhali_". Kwaye ke umxholo kufuneka uphume.

I- host host_timescale 4 (ixabiso, ngokuzenzakalelayo : 1 ). I-Speedhack yenza yonke into kwi-server isebenze ngokukhawuleza. Ungasetyenziselwa naziphi na ixabiso. Yonke into engaphezu kwe-1, ikhawuleza, nayo yonke into ephantsi - iyancipha.

Umntu wesithathu (value, default : firstperson ) Le nto ayikho nkohliso. Njengoko unako ukubona kwisihloko, unika umbono womntu wesithathu. Bhala " wokuqala " ukuba abuyele kwimodi evamile kumntu wokuqala.

Eminye imiyalelo ye-console kunye nemiyalelo yezinto ezihlukeneyo (iikvars)

Nantsi imiyalelo embalwa yekhonsole:

  • Ukukhubaza ukubuyiswa akusebenzi ngaso sonke isikhathi, kunokusebenza ngenxa yakho - i- cl_predictweapons 0.
  • Iibhola kufuneka zindile ngaphandle kokusabalalisa, kodwa akusebenzi ngaso sonke isikhathi - i- cl_predict 0.
  • Uhlobo oluthile lwe-Speedhak: host_framerate 50.
  • Le miyalelo emibini ibonisa ukuba isandi sidlaphi kwimephu, kunye nomendo ukuya kwifayili yesandi: snd_show 1 okanye snd_visualize 1.

Iskrini-skrini kwinqaku ibonisa imeko xa umntu ethatha isinyathelo emva kodonga.

  • Enye i-wolhak engazinyulu, kodwa "ukukhanya ngakwesobunxele" akusisongelo kuwe. Ngamanye amagama, ukuphofisa akuyi kusebenza: Mat_fillrate 1.
  • I-wolhak engathandekiyo, eguqula ngokukhawuleza ukukhanya kwendalo. Iintshaba nazo zibonakala zingabonakali : mat_proxy 2 (i-default: 0).
  • Thela zonke ipeyinti ezimhlophe: mat_fullbright 2.
  • Iqela linceda ukusebenza kunye neziqhelo, kodwa ekusebenziseni nje kudweba iindonga ngeblue: mat_normalmaps 1.
  • Ngaloo ncedisi yabafundi bavavanywa umgama wokudweba, kodwa ungasetyenziselwa kuphela le njongo. Inika imenyu apho ungakhetha khona: perfui.
  • Uloyiko lwezithunzi okanye umnyama? Lo myalelo wenza konke kukhanya, kwaye "yonke into" iyaqondwa yonke into: mat_fullbright 1.

  • Asibheyi ... okanye susa nje umsi. Kodwa ukuba uhlala kwinqanaba ekufuneka libe kuyo, usabona ukuthungqwa komsi: r_drawparticles 0.
  • Susa intshukumo : fog_enzeka 0.
  • Enye indlela eya kumyalelo wokuyeka , kodwa, kwimfundiso, kufuneka isebenze njenge-Wolfhook: r_partition_level 0 (default, -1).
  • Ukuba ufuna ukwazi indlela ifayile yelo mzekelo ibizwa ngokuba yiCs: Hamba, faka lo myalelo: r_drawmodelstatsoverlay 1. Ukuba ufuna ukunyuka ngaphezu kwemephu, faka: c__veloveloverview 2.
  • Le miyalelo ibonisa ububanzi beentlali kunye nodonga lwaloo nto kubonakala: i- r_visualizetraces 1 okanye i -_iyi-0.
  • Imiboniso ngoluhlobo lweebhokisi eziluhlaza, apho kuya kuba neengqungquthela kumsi, iibrenade, izibhothi njalonjalo : cl_particles_show_bbox 1.
  • Umyalelo wokuguqula ukukhanyisa ukukhanya kwelanga, kodwa sinokuyilandela apho utshaba lubonakala khona: i- r_visutralightlights 1.
  • Iqela elikhulu lokuqeqeshwa, libonisa apho ubetha khona, ngombala: r_modelwireframedecal 1.
  • Umbala uthetha izibhengezo zakho kwiindonga nakubantu. Iyanyamalala emva kwexesha: sv_show impacts 1.
  • Kwimvelaphi efanayo, iintshaba zibonakala ngcono: mat_luxels 1.
  • Zoom: _aspectratio 0.3 (ngokungagqibekanga, 0)
  • Siphendula intamo ngaphakathi: cl_pitchup 900 okanye cl_pitchdown 900.
  • Siya ku-Cs: Hamba umatshini kumatshini amancinci : mat_showlowresimage 1.

Ekugqibeleni

Enyanisweni, kukho ezininzi iinkohliso kwi-console kwi-Cs: Hamba, kwaye zonke ziya kuba nzima ukuluhlu kwaye zichaze. Ngoko ke, kwinqaku esiye sayikhetha kuphela eyona nto ibaluleke nakwizinto ezisebenzayo. Zonke ezinye ziyaziswa ngokufana.

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